Misc Games
As part of my work at AGEIA and later NVIDIA in the developer technology team I worked directly on many game
titles. An incomplete list can be found on my MobyGames profile.
MobyGames Profile
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Unreal Engine 3
Part of my work at AGEIA over the last few years with UE3 has been the development and integration of new features
and bug fixes, support for 1st and 3rd party developers and leading game development teams.
Epic Games' website
AGEIA's UT3 downloadable content
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PhysX for 3D Studio Max (2005) - Win32
Plug-in for 3D Studio Max that simplifies the authoring pipeline of physics content
for PhysX enabled games. Supports Rigid-Bodies and Cloth. Everything can be previewed in
real-time right inside 3D Studio Max.
AGEIA's developer website
3DSMax Plugin on SourceForge
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Fatal Traction (2003) - Win32
3D off-road vehicular combat game featuring fancy graphics,
realistic rigid body physics, lots of explosions, and
spiky wheels!
Fatal Traction is a IGF Student Showcase Finalist!
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PopEdit (2002) - MacOSX
Unofficial level editor for Ambrosia Software's Pop-Pop. Features
the essentials for editing and creating Pop-Pop levels with
the classic Pop-Pop user interface.
PopEdit Download no longer available
Official Pop-Pop WebSite
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