[home]
Software/Projects/Work
jdolan (at) gmail.com

A list of interesting things I have worked on or places I have worked relating to software and hardware engineering...
Work
NVIDIA - 2008-present
I am a Senior Software Engineer at NVIDIA working on developing new content and products.

NVIDIA's website
AGEIA Technologies - 2004-2008
I worked as an engineer at AGEIA for about 4 years until its acquisition by NVIDIA.

AGEIA's website
NVIDIA acquires AGEIA

Interactive
Unreal Engine 3
Part of my work at AGEIA over the last few years with UE3 has been the development and integration of new features and bug fixes, support for 1st and 3rd party developers and leading game development teams.

Epic Games' website
AGEIA's UT3 downloadable content
PhysX for 3D Studio Max - Win32

Plug-in for 3D Studio Max that simplifies the authoring pipeline of physics content for PhysX enabled games. Supports Rigid-Bodies and Cloth. Everything can be previewed in real-time right inside 3D Studio Max.

AGEIA's developer website
3DSMax Plugin on SourceForge
ODF/Rocket - Win32
The Open Dynamics Framework (ODF), and PhysX Rocket are part of a tools strategy to make it easier to get dynamics content into games. PhysX Rocket also provides a powerful engine that is used to generate some of the more eye catching demos used by AGEIA at trade shows like GDC, E3, and Siggraph.

AGEIA's developer website
Fatal Traction - public beta - Win32
3D off-road vehicular combat game featuring fancy graphics, realistic rigid body physics, lots of explosions, and spiky wheels!

Fatal Traction is a IGF Student Showcase Finalist!

Web site
PopEdit - Freeware - MacOSX
Unofficial level editor for Ambrosia Software's Pop-Pop. Features the essentials for editing and creating Pop-Pop levels with the classic Pop-Pop user interface.

PopEdit Download no longer available
Official Pop-Pop WebSite

Screen Savers
Balls And Boxes - freeware - MacOSX
A clever little screen saver that tosses randomly sized balls and boxes around and lets them do their thing. Great physics, and runs well on almost anything that can handle MacOS X.

Download no longer available (was originally compiled against OSX 10.0 PPC)